tascani
Traveler to Atmora
Posts: 15
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Post by tascani on Nov 17, 2016 12:27:50 GMT 1
Hello guys,
I'm Tas and I had brief talk with RHodeidra and maybe I can support you with some things.
My experience:
Worldspace - full scope: heightmap, Oscape, LOD generation, region generation
Interiors - full scope: Concept, Layout (most kits), Navmesh, Encounters, Scripting, Optimizing, Lighting*, Cluttering*
*I know how, but I am no artist, does not look beautiful
Quests: Scripting up to medium complexity, including Story Manager Events
Papyrus: Scripting up to medium complexity, including functions, states and solid QA
Most complex thing I did was the Throwable Bombs feature of CACO
My releases: Immersive Poisons - SkyRe Reproccer based plugin
My projects: PerMa - full creation of Alchemy.xml, potion and poison balance, unique potions CACO - developed Elemental Bombs feature, scripting, CK work Death Alternative - QA, testing Awake - FX, custom spells, creatures (unreleased) Resplendent Armor - custom spells, scripting (unreleased) WtB - my own New Lands mod (unreleased, not announced)
What I am interested in:
1. Creating WI (World Interactions), wilderness encounters, events 2. Quest scripting, scenes of single (self contained) quests (I dont feel like taking quest lines)
___ I already have a first assignment: Create ghostly actors that can be seen doing work/other activities in a kind of flashback, time lapse, vision.
I'd need someone to help me find the correct spots within the worldspace.
Looking forward working with you.
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