Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Jul 1, 2015 10:24:14 GMT 1
Hi guys!
CREATING NEW OBJECTS
- creating a 3D Model in model.NIF Format that Skyrim Creation Kit can open
- Creating a new object in Skyrim Creation Kit and refer to your self-made model
The 3d Model also Needs several other 2D files for textures, blood spawn locations, reflections ect
Software used for 3d Models:
Software used for 2D work:
To add your object in SkyrimCreationKit make a seperate esp. file when saving and take care you dont use another file as active plugin, so it will not replace another file´s data.
also that guy was using Fallout Mod Manager (by Nexus) for Skyrim Modding...
...is very easy as you just have to build a new object and load your model as resource; however, if you want to refer to a vanilla object, it is a bit tricky; but this 3 Minute Video is gonna help you:here about adding refering to your object like crafting recipe ect
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Jul 19, 2015 10:35:20 GMT 1
Heya Team! before looking around much, i would directly ask you guys: Do you know how i can merge / melt together vanilla textures / models to create a new object?
like the S_Atmora_Norxxxxx that Rhodeidra did? For example use different pillars & stones to build a wall an so on; and that wall is one object we can use in Skyrim Creation Kit afterwards... my idea was to use old nor ruins Stones to build ruined houses fundaments ( around 3 to 4 differend ones) and clutter the exterior around the capital with it!
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Sept 29, 2015 8:13:02 GMT 1
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Oct 3, 2015 13:38:46 GMT 1
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Oct 3, 2015 20:31:36 GMT 1
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Jan 25, 2016 19:24:32 GMT 1
heya!
for the start:
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