alterra
Traveler to Atmora
Posts: 5
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Post by alterra on Jun 16, 2016 2:21:56 GMT 1
Hi I'm another new guy looking to help! Experience - Interior design - TES5edit - Limited landscaping Just let me know what I can do thanks!
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Post by rhodeidra on Jun 16, 2016 7:25:36 GMT 1
To those of you who would like to do some interior design, or exterior design, please PM me directly and I'll assign some claims right away. If you are new at the whole CK, that claim will be small and easy, if you are experienced, PM me some screenshots or an esp if possible. Follow up and feedback will be constructive, but whenever possible please provide screenshots in the PM. Those of you with the most experience will get to start on existing interiors right away ofc. As for VA (both Voice acting and coordination) , Hannes knows what to do, but read this at the very least: forums.nexusmods.com/index.php?/topic/1857435-voice-acting-tips-and-tricks-for-veteran-and-new-voice-actors/Techincal requiremtents for the end result: If you want to coordinate, I think adding me and hannes to steam (Hanor and RHodeidra) so we can chat a bit on the recruiment process, quality assurance and who coordinates with who. Perhaps 1-2 VAs per person. And yes, please try to install the CK., even if you're gonna do voice acting related stuff. You MIGHT not "NEED" it, but it sure as hell helps. Things often look very clear in the CK, while the doc might not.
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Deleted
Deleted Member
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Post by Deleted on Jun 17, 2016 9:25:56 GMT 1
Hi! I'm looking to help in the VA managing I've experience doing this very same thing for several university projects. I also have studies in Interactive Communication and can work in things related to quests & dialogues, general video & audio editing, and general support & managing. I am not able to work with the CK, though, because I don't have a Windows computer, but I would be happy to look for a workaround if it was needed. I'm looking forward to be part of this great team and do my bit to help Atmora come to life. Thank you for this opportunity!
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Post by rhodeidra on Jun 17, 2016 9:50:46 GMT 1
As stated, this weekend I'd like to get 3/4 people in a thread and we can discuss who does what, when and which requirements (mostly technical ones that need to be passed to the VAs and quality checked by yourself) apply. Meanwhile, VAs are being contacted already, but no roles have been assigned for the moment. You'll have input in that too.
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Post by rhodeidra on Jun 19, 2016 14:43:14 GMT 1
All new people who haven't done so already: Add me on Steam as "RHodeidra"
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Deleted
Deleted Member
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Post by Deleted on Jun 20, 2016 6:35:55 GMT 1
Hello, Looking to pitch in (little late sorry , pc hardware change in process ) I have had some experience with Exterior design But I can do * Voice Acting * Quest writing, Lore Writing = real TES Guru here * Dialogue * NPC creation * Testing * Or even spellcheck Just looking to add my lil bit to help In real life I work as Administrator, guard, warehouse manager, Writer and Translator, I usually work 6 or 7 days a week but can probably pitch in half a hour almost every day
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Post by rhodeidra on Jun 20, 2016 6:46:07 GMT 1
So, welcome.
If you have any ideas for an exterior Point Of Interest, please share it in a thread in the Exterior landscaping section, ideas are always valued. For voice acting and the coordination of Voice acting, be sure to contact hannes, as he's spearheading it.
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Deleted
Deleted Member
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Post by Deleted on Jun 23, 2016 0:15:04 GMT 1
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Post by rhodeidra on Jun 23, 2016 7:53:36 GMT 1
Welcome First of all, tell you friend to get back to work He's been absent for too long and I need him back. Second, I'd be glad to discuss the project, add me on Steam as RHodeidra if you like, or PM me and we'll talk. For VA stuff, contact Hannes, that's his show. As for 3D models, basically if you find a subject you like and it fits, consider it a green light (please check with us first to make sure ofc). If you do not yet have experience with the creation kit, I do advise installing it and taking a quick look if you can when you can, if only for context. We can always use more unique content.
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Jun 23, 2016 12:38:07 GMT 1
hey, greetings!
we have a roadmap what we want to do under "free conversation", but you are free to do something you like, as well.
i will help you with every question you may have, and if you are desteros friend, maybe you also talk german, we can talk in german too.
your credits look impressive. i think you can move a lot here with little effort. have fun !
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Post by zunaroath on Aug 25, 2016 10:54:19 GMT 1
Hey, coming to say hi. Rhodeidra contacted me in Nexus forums to help, and here I am I'm Zuna and I've been modding stuff for many years. Can do pretty much anything in Skyrim, but I prefer visual stuff.
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Post by rhodeidra on Aug 25, 2016 10:59:36 GMT 1
Hey, hope you like what you see. I'm merging right now (with some delay due to long work hours), but I sent you most of what you need to know I think to get started on the forum here. Thanks again
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Post by zunaroath on Aug 25, 2016 11:52:15 GMT 1
I do, thanks. Currently working on what you sent.
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Post by anathem7x on Aug 25, 2016 12:18:20 GMT 1
Welcome! Sorry, couldn't resist the urge to search you on the nexus, and wow! Such nice weapon models. Looking forward to your contributions
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Post by zunaroath on Aug 25, 2016 12:55:53 GMT 1
Thank you
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Aug 25, 2016 21:02:17 GMT 1
welcome, from me as well! nice to have you with us.
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Post by kettlewitch on Oct 11, 2016 18:12:51 GMT 1
Hi there! Got chatting to griever7x on Nexus and got talked into doing a little weapon 3d art/concepts here My time available would be on the low side due to other commitments and work, but happy to help out where and when I can!
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Oct 11, 2016 20:19:05 GMT 1
great and welcome ;-)
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Post by anathem7x on Oct 12, 2016 17:10:19 GMT 1
Welcome Kettlewitch, I'm griever7x on the nexus, glad to have you here as well
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tascani
Traveler to Atmora
Posts: 15
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Post by tascani on Nov 17, 2016 12:27:50 GMT 1
Hello guys,
I'm Tas and I had brief talk with RHodeidra and maybe I can support you with some things.
My experience:
Worldspace - full scope: heightmap, Oscape, LOD generation, region generation
Interiors - full scope: Concept, Layout (most kits), Navmesh, Encounters, Scripting, Optimizing, Lighting*, Cluttering*
*I know how, but I am no artist, does not look beautiful
Quests: Scripting up to medium complexity, including Story Manager Events
Papyrus: Scripting up to medium complexity, including functions, states and solid QA
Most complex thing I did was the Throwable Bombs feature of CACO
My releases: Immersive Poisons - SkyRe Reproccer based plugin
My projects: PerMa - full creation of Alchemy.xml, potion and poison balance, unique potions CACO - developed Elemental Bombs feature, scripting, CK work Death Alternative - QA, testing Awake - FX, custom spells, creatures (unreleased) Resplendent Armor - custom spells, scripting (unreleased) WtB - my own New Lands mod (unreleased, not announced)
What I am interested in:
1. Creating WI (World Interactions), wilderness encounters, events 2. Quest scripting, scenes of single (self contained) quests (I dont feel like taking quest lines)
___ I already have a first assignment: Create ghostly actors that can be seen doing work/other activities in a kind of flashback, time lapse, vision.
I'd need someone to help me find the correct spots within the worldspace.
Looking forward working with you.
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Post by rhodeidra on Nov 17, 2016 12:52:16 GMT 1
So again welcome. TO be honest I myself have some catching up to do, but before the day is over we'll see what we can do. For now, you might want to check out the nexus files quikcly in the CK and if you are up for encounters, scenes, events and scripting when needed to fill some of this cold- continent, I'm sure you'll find some great spots to place your work.
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Nov 17, 2016 15:41:22 GMT 1
welcome ;-)
great. We can talk about every topic you are interested in, i will tell you all i know; and so is there anything in particular you are interested in?
the big topic in this cycle is the scenes, which we currently are working on. But anything you are keen on doing, or familiar with, could be improved, once you have a frank idea of the style and the gameplay idea ;-) Which, i will be happy to give you an overview of!
you can add me on steam (Hannes821) if you want.
Enjoy the project here and have fun ;-)
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Post by anathem7x on Nov 17, 2016 18:30:31 GMT 1
Glad to have someone with your ( much needed ) skill set joining the project, I hope you will have fun with our scenes and encounters!
You can add me on steam as well, usually I and Hannes exchange ideas and suggestions a lot on there.
My steam name is Cyka Draft
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Post by magicstunts123 on Nov 17, 2016 20:34:17 GMT 1
You know....I think i'll introduce myself also here now. My name is Thomas and I actually came here approx. a Year or so due to a Post on a german forum und wanted to do german voice over. (I am austrian) Well.... life changed and I moved into a new house and forgot that i actually should send you voice samples. When i first played Skyrim on my XBONE and looking through the mods i realized that i forgot about you. I have seen that you finished voice acting. And sadly i am not able to create mods or stuff like that, but i can write good little stories. Sadly my english is not that good either. So i am hoping you guys need some translation-work if you decide to make a german version. Actually i am working on the translation to a mobile app called "Seen" and I am Motor Blogger. (but as you might think: Only in german) Maybe you don't need me at all, but now you guys know that i am here! Well...Maybe you could need something i am capable of. Time is not an issue Greeting!
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Nov 17, 2016 22:39:19 GMT 1
thanks for your interest and your offer; maybe some small story ideas; but i have to say, sometimes, long lore story discussions in the forum block the work flow, so i would do this only in a certain area, and also there is a ton of limits, as we are pretty much at the end of the projects. So, there is already a story based on what you find in the lore section; and translation from Atmoran literature to ingame language (ENG, later maybe Ger, Ital, Span...) is very limited by the fact that they didnt have latin letters, and also didnt use books (we use scrolls and murals; they have to be translated in a quest, which needs Voice Acting; and we are kind of AFTER implementing Voice Acting, since that field is mostly done) There has been quite some thinking about how to work around these limitations; mostly by using textures that show runes, or "understanding powers" ingame; but its definitely not a easy thing to do. If you have interest in writing stories (you can do it in german, i can translate them, if they fit) post preferebly here: atmora-calling.freeforums.net/board/3/lorebut pls think about how we could use them, and first of all, check the ideas here, make sure it fits in. thank you Hannes EDIT: sorry for deleting you before; but we had over 100 members, and i decided to delete everybody who was inactive for over 3 months OR had less then 5 posts...
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Post by rhodeidra on Nov 18, 2016 10:25:00 GMT 1
To be perfectly honest, this extra step of Hannes translating your work is a deal-breaker for me, since we have plenty of work to do ourselves and this would simply increase the workload. Furthermore the nature of Atmora will make wirting very very very very vyer hard and restrictive. Any offer of help is to be applauded ofc so if you would want to enhance the mod you'd have to go this extra mile to either do the extra work of translation, and CK-implementation yourself or recruit a friend to assist you. Thanks very much for the offer.
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Nov 18, 2016 11:03:55 GMT 1
ofc, ofc. i dont expect a long story, due to restrictions, actually its not likely we get one, just did want to honour his efforts.
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Post by furcollarcriminal on Nov 21, 2016 21:06:48 GMT 1
I have experience in: -Photoshop (texturing) -TES5EDIT -Creation Kit landscaping/interiors
Prior experience in UE, Hammer, Java, and Python
I'd love to help in any way I can.
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Post by rhodeidra on Nov 21, 2016 21:16:12 GMT 1
Welcome. I'm the guy who made the reddit post. We are currently almost done with the mod, but now that we have the pie, I'd love to get more cherries on top. We have 35+ interiors, most that are done, but some that could use a fresh look and touch. And we have a somewhat huge exterior that could use the same. Could you send me any work you've done, pics are ok, so I can have an idea of what might work best? For now, be sure to take a look at the nexus files and the forum's recent posts. If you have ideas, don't be afraid to share them. Add me on steam 'Rhodeida' if you want to discuss it there.
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Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
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Post by Hannes821 on Nov 21, 2016 23:31:23 GMT 1
Welcome! we are working on Scenes in creation kit, and finishing clutter. textures can always be used in many ways. Did you work on Banners before? Did you work on Armor/ weapon retextures before?
and ofc, if you can give some nice feedback, we are all happy to hear/read that ;-)
you can add me on steam as "Hannes821" if you want. see you!
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