Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Oct 13, 2015 17:24:38 GMT 1
Post by Hannes821 on Oct 13, 2015 17:24:38 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Oct 13, 2015 18:00:14 GMT 1
Post by Hannes821 on Oct 13, 2015 18:00:14 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Oct 13, 2015 19:04:33 GMT 1
Post by Hannes821 on Oct 13, 2015 19:04:33 GMT 1
update... loading success... problem 1) rendered area of object to small (there must be an option / setting for that like in CK) problem 2) statue head i changed in NIFskope is changed in Position, but not rescaled... (better avoid this by only loading vanilla meshes or deeper understanding of Nifskope mesh alteration...
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Oct 16, 2015 5:40:51 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Oct 16, 2015 5:42:20 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on Apr 29, 2016 20:38:18 GMT 1
|
|
|
Post by majormodder on Apr 30, 2016 1:55:03 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on May 1, 2016 11:56:29 GMT 1
this guy is just crazily good
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on May 1, 2016 12:43:24 GMT 1
okay, i got a problem: i made own runestone model, UVP-unwrapping was amazingly simple wih 3ds max 2017 (just a few clicks!) also, there are plenty of free 3ds models for download, i downloaded a high quality low poly dead vulcano with textures for example... i was able to import my models (own & downloaded) to Blender 2.77 Nifscope install also no problem. the new nif-utility with chunkmerge inside also no problem. now the conversion: I dont know how to install that Blender nif plugin (python) from Ghostwalker71; to get the option "export as nif"; the tutorial above just gives this link niftools.sourceforge.net/forum/viewtopic.php?f=13&t=6323saying you can download on clicking in the signature (This is the 7z download of his plugin) www.dropbox.com/s/1eq92fafri46oui/blender_nif_plugin-2.6.0a0.dev4.zip?dl=0pls anyone help me how to set it up correctly; thanks a lot!
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on May 1, 2016 15:08:40 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on May 1, 2016 17:07:51 GMT 1
solved
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
Post by Hannes821 on May 1, 2016 18:19:37 GMT 1
i came up till here: strange is, i did not even work on "volcano" - that was an older mesh...
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Aug 15, 2016 19:48:13 GMT 1
Post by Hannes821 on Aug 15, 2016 19:48:13 GMT 1
|
|
|
Post by majormodder on Aug 16, 2016 2:21:16 GMT 1
i came up till here: strange is, i did not even work on "volcano" - that was an older mesh... You need to change your export settings to Skyrim, and the default is oblivion, make sure your version number matches the Skyrim nif version in order to correctly export your mesh, otherwise you will get that error, and make sure all your objects are highlighted so that everything is exported.
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Sept 1, 2016 21:17:26 GMT 1
Post by Hannes821 on Sept 1, 2016 21:17:26 GMT 1
Rigging / Skinning
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Sept 1, 2016 21:20:45 GMT 1
Post by Hannes821 on Sept 1, 2016 21:20:45 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Sept 1, 2016 21:34:04 GMT 1
Post by Hannes821 on Sept 1, 2016 21:34:04 GMT 1
|
|
Hannes821
Traveler to Atmora
soon done!
Posts: 4,663
|
BLENDER
Apr 22, 2017 23:56:46 GMT 1
Post by Hannes821 on Apr 22, 2017 23:56:46 GMT 1
currently studiing the UV mapping
|
|